Remnant 2 – Boss Rush Rewards
Boss Rush is a new Adventure game mode added with Remnant 2’s The Dark Horizon DLC, and it comes with a set of rewards that will be quite useful to anyone looking for more loot. Here’s everything you need to know about them.
All Boss Rush in Remnant 2
Boss Rush features numerous rewards for the successful completion of a run, ranging from unique stuff only found in this mode to items you never obtained during the main game. That’s right: the rewards are totally random, and you’ll tend to get ones you don’t already own. There are many, many items to be found in Remnant 2, so don’t be surprised if your friend potentally gets different rewards from you, every run.
One last thing to note is that your rewards are directly tied to your progress. The further you go in a Boss Rush, the more you’ll get at the end, with a total victory rewarding the most trinkets. Also, while I’m not certain about this, I’ve only obtained accessory rewards at the end of my Boss Rush runs, not weapons or armor sets, but it may be possible with further playthroughs. You’ll gain a slew of experience and minor materials while running Boss Rush, making it a great mode for general farming in Remnant 2. What you gain here will also depend on how far you progress.
What is Boss Rush in Remnant 2?
Despite the name, Boss Rush is a Rogue-like mode that has you facing off across all of Remnant 2’s tilesets at random, with several bosses sprinkled in the middle of them. There are three versions of this mode, with each version escalating the challenge difficulty, the number of ‘floors’ you need to clear, and the number of bosses you need to face.
In the hardest variety of Boss Rush, you will have to face all of Remnant 2’s bosses and win on the first try, or you’ll need to begin anew if you fail. You will always face a boss at the end of each floor, and the one you get will be random, though the tileset you get before reaching the boss does influence which one you’ll face (Fey Kingdom tileset can be any of the Fey bosses, like The Red Prince, for example).
The Rogue-like aspect of Boss Rush places nodes on your map that will allow you to choose various buffs to aid your progress if you interact with them. Some of these buffs can be stacked, allowing for profound builds that allow you to breeze through the mode at times. I personally favor stacking Damage Reduction to the sky using these nodes because no amount of damage will stop a random stray from a boss from one-shotting you. If that happens, your run is over.
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